Moving and Jumping: Part 5 - Monkanics Devlog #17 (10-28-2025)
------------------------------------------------------------------------------------------------ If this is your first time visiting my devlogs, check out the welcome post: https://monkanics.blogspot.com/2025/10/welcome-to-monkanics-devblog.html ------------------------------------------------------------------------------------------------ The name’s Demetrius Dixon, and I’m actually VERY excited for what I’m working on today. So, let’s get straight to it. -------------------------------------------------------------------------------- For the first part of the jumping changes, it actually requires me to update something seemingly unrelated: Player size . This part of Monkanics, and every other game in existence, is extremely important. As the player’s size is the number 1 factor in how you size everything else. Map geometry, enemies, items, literally everything. It also tricked me. That’s why I find it so interesting. Now, I’m not going to explain the concept of player size for vide...