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Showing posts from October 24, 2025

Mental Mayhem - Monkanics Devlog #13 (10-24-2025)

------------------------------------------------------------------------------------------------ If this is your first time visiting my devlogs, check out the welcome post: https://monkanics.blogspot.com/2025/10/welcome-to-monkanics-devblog.html ------------------------------------------------------------------------------------------------ The name’s Demetrius Dixon, and I’m currently going through an anxiety spiral right now. The only reason I decided to work today was because of this devlog and the deadline I have at 11:59 PM. With that in mind, this devlog is going to be filled with a lot more mental talk than normal. I just have a lot going on in my head right now. OK, let me start from the beginning, starting from yesterday afternoon. I wrote in yesterday’s devlog that I was feeling numb, like I was just going through the motions. Well, I think I found a word for that feeling that fellow game devs know all too well: Burnout. It wasn't a full blown burnout, but it was starting...