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Networked Projectile Preparation - Monkanics Devlog #2 (10-13-2025)

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------------------------------------------------------------------------------------------------ If this is your first time visiting my devlogs, check out the welcome post: https://monkanics.blogspot.com/2025/10/welcome-to-monkanics-devblog.html ------------------------------------------------------------------------------------------------ The name’s Demetrius Dixon, and I need to sort some of my own confusion around projectiles over the network. You see, before I started this devblog, I took a mini hiatus from actual Monkanics development. Networked gunplay was just where I left off. As a programmer, you sometimes forget where you left off and procrastinate because it feels so overwhelming to get back into it. That’s what I’m going to solve today. Or at least start to solve it. -------------------------------------------------------------------------------- So today, my goals are the following: Pseudocode the networked projectile system. Pseudocode (if you can spell it) is a method o...