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Showing posts from November 11, 2025

Too Tired - Monkanics Devlog #31 (11-11-2025)

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------------------------------------------------------------------------------------------------ If this is your first time visiting my devlogs, check out the welcome post: https://monkanics.blogspot.com/2025/10/welcome-to-monkanics-devblog.html ------------------------------------------------------------------------------------------------ The name’s Demetrius Dixon, and I’ve had a pretty productive day so far. I started my dev session later than usual, but not for my usual laziness, but instead because I’ve been handling responsibilities all day. Like cleaning, hygiene, work, etc. However, I started my dev session too late in the day. Late enough where I don’t have the energy needed to do complex problem solving. I work best in the morning, lesson learned. Now, as I said yesterday, the server’s rotation sync function should work… But I currently have 2,450 errors: The real errors are actually on the server (These errors above are due to the server errors despawning the player). The e...